![]() Where applicable, warnings when the state of the orbiter is getting dangerously close to a limit are called out in addition to a recommendation how to deal with the situation. The general philosophy on limit modeling is that they can be treated dependent on a user setting as 'soft', 'hard' and 'realistic'. The project contains code to simulate the various structural and aerodynamical limits as well as component failures based on sections 4 and 6 of the Space Shuttle crew manual. In the following, descriptions refer to the development version - the last stable or the release version may not have all features described. ascent, orbital insertion, de-orbit, entry, terminal area energy management and landing can be flown largely 'by the book', i.e. The authoritative source for procedures for trajectory management, instrumentation, limits and emergency procedures is the Space Shuttle Crew Operations Manual and currently a normal mission, i.e. The NASA technical reports server supplies a large base of wind tunnel and in-situ performance data of both the mated launch vehicle and the orbiter, and the aerodynamics of the simulated shuttle is based on these documents. ![]() In addition to the real avionics and control modes, the idea is also to provide various 'educational' modes and instruments in order to explore and appreciate certain aspects of a Shuttle mission more. While most of the time the real Shuttle is under the control of automatic guidance systems, there are fallback modes to control the spacecraft manually, the so-called CSS (control stick steering) modes, and it is these modes we primarily try to implement. The aim of the Shuttle Project is to create a highly realistic simulation of the capabilities of the Space Shuttle in FlightGear. 12.1 General Space knowledge and tutorials.12 Educational Links / Shuttle technical files.8.3 Nominal Operations Advanced Tutorial.5.2 Auxiliary Power Unit and Hydraulics System.4.7 Entry and touchdown structural and aerodynamical limits.4.4 A note on thruster efficiency in the atmosphere.4 Aerodynamics of the Space Shuttle Orbiter.3.4.3 Key mapping for RCS translation DAP.3.1 The Orbital Maneuvering System engines.2.6 Ascent structural and aerodynamical limits. ![]() 2.3 A note on aerodynamics of the mated vehicle.We have some material that dates back to the first 0.0 release 20 years ago. Source code, shared data, aircraft, and executables are available for many historic release.Documentation is included with the base package.You need plib-1.8.5 or newer to build FlightGear. Prerequisite: plib – portability libraries and scene graph.Many current Linux distributions now include OpenAL Soft so check and you may already have this installed or available. Prerequisite: OpenAL – We recommend OpenAl Soft 1.11.753 (or higher).Prerequisite: Glut (FreeGlut) – OpenGL Utility Toolkit (GLUT) library.(A suitable version is included with Linux distributions) Prerequisite: Boost – free peer-reviewed portable C++ source libraries.OSG version 3.4.0 or newer is recommended for best results. Prerequisite: Open Scene Graph – An open source scene graph management and graphics effects library.(Includes Textures, models, data, sample aircraft, sample scenery, and config files): Download the latest data package release (2.0 Gb).Download the latest FlightGear and Simgear source code: (note: the SimGear version number must always match FlightGear version number when compiling from source.).Source Code: Version 2020.3 (Updated January 24, 2021) ![]()
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